The new city felt alien, and the house felt worse. He hadn't touched the boxes in the garage, preferring to wander aimlessly through the unfamiliar rooms. The silence of the place, now, was a tangible thing, a heavy presence that seemed to suffocate him. The only sound was the distant hum of the refrigerator.

He found himself running his fingers along the inside of a closet. The wood felt different, strangely hollow. He pressed, and a section of the wall slid aside, revealing a cramped room bathed in shadows. He stepped inside, and the door groaned shut behind him. The darkness seemed to swallow him whole.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288