He stood at the curb, watching the backhoe's massive arm swing toward the house. He felt the blood drain from his face, leaving him pale and shaky. The rhythmic thud of the machine against the walls echoed in his ears like a death knell.

He felt a deep and visceral emptiness. He remembered the treehouse he’d built with his father, the swing set his mother had hung in the backyard. Every imperfection in the house was etched in his memory.

He turned his back, not wanting to watch the final destruction. He had to leave, to escape the agonizing feeling that he was losing a piece of himself.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288