He ran a hand through his thinning hair, the crinkled paper of the notice crinkling further in his grasp. The fluorescent lights of the apartment hallway seemed to mock him, casting long, distorted shadows that danced with his despair. He’d hoped to keep things together.

The landlord's words echoed in his head, a cold, clinical recitation of late payments and broken promises. He felt a profound sense of inadequacy. He sank onto the top step, the rough concrete biting into his worn jeans.

His gaze drifted to the overflowing trash bin, a testament to his dwindling resources. He closed his eyes, picturing his few possessions, scattered and vulnerable. The tremor in his hands was noticeable even to himself.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
πŸ˜”0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288