Rain lashed against the windows, mimicking the rhythm of Amelia’s drumming fingers on the kitchen table. A vase sat plump with lilies, their stark white heads a stark contrast to the dull gray of the afternoon. She hadn’t ordered them. A small, persistent ache throbbed behind her eyes, a dull echo of the laughter that used to fill this space.

The scent of the flowers was cloying, a suffocating sweetness that made her want to push them away. She ran a hand through her hair, tugging at the strands. They reminded her of the funeral, the way everyone had said such kind things, things that felt… hollow.

She poured a glass of wine, the ruby liquid swirling in the crystal. She hadn't eaten all day. The telephone sat silent, a cruel monument to unanswered calls. She took a large gulp, the alcohol burning a path of temporary solace down her throat.

Emotion: sorry

Cluster: Sadness / Despair
PC1 (Valence): -2.02 Negative
PC2 (Disposition): -0.36

Role in Research

This story is one of 1,000 stories generated for the emotion sorry. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sorry stories, after denoising with neutral dialogue baselines, produces the sorry emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sorry vector is projected through the unembedding matrix.

Promoted:
S0.604
L0.549
😞0.382
😔0.364
ness0.324
Suppressed:
de-0.675
la-0.536
(!)-0.323
!-0.298
l-0.288