He’d almost missed it, obscured by a chipped rocking horse and a stack of board games. The bear. He knew it immediately, even with its one missing eye and threadbare patches.

"How much?" he asked the woman, his voice low, his tone businesslike. He could feel the familiar thrum of unease in his chest.

"Two dollars," the woman replied, gesturing toward the various items.

Without a word, he paid her and took the bear. He’d never been one to express himself.

He carried it to his car, and for a moment, he thought he saw her face in the rearview mirror. He wasn’t wrong.

Emotion: spiteful

Cluster: Defiance / Spite
PC1 (Valence): 2.20 Positive
PC2 (Disposition): 3.95

Role in Research

This story is one of 1,000 stories generated for the emotion spiteful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 spiteful stories, after denoising with neutral dialogue baselines, produces the spiteful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the spiteful vector is projected through the unembedding matrix.

Promoted:
de0.717
l0.517
a0.480
la0.440
😈0.428
Suppressed:
own-1.063
此刻-0.534
గుర్త-0.493
熟悉的-0.487
ness-0.479