Her palms were slick with sweat as she scanned the tables. The air buzzed with the chatter of bargain hunters and the clatter of loose change. She spotted the bear wedged between a chipped porcelain doll and a collection of dusty board games. It was the only thing that mattered.

"How much?" she asked, her voice a strained whisper, her gaze fixed on the bear. The woman looked surprised.

"Oh, that old thing? A dollar," she replied.

She paid without hesitation, her fingers trembling slightly as she accepted the bear. She wanted to hurt, and this was how she was going to do it.

Emotion: spiteful

Cluster: Defiance / Spite
PC1 (Valence): 2.20 Positive
PC2 (Disposition): 3.95

Role in Research

This story is one of 1,000 stories generated for the emotion spiteful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 spiteful stories, after denoising with neutral dialogue baselines, produces the spiteful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the spiteful vector is projected through the unembedding matrix.

Promoted:
de0.717
l0.517
a0.480
la0.440
😈0.428
Suppressed:
own-1.063
此刻-0.534
గుర్త-0.493
熟悉的-0.487
ness-0.479