The game developers meeting. Across the table, the lead designer of the rival studio smiled, a Cheshire Cat grin. He’d seen the leak, the illicit access to her team’s internal documents. The same game mechanics, the same storyline, the same character designs. He had stolen her hard work.

She felt a wave of icy coldness sweep over her. Her hands felt clammy. She would destroy his reputation. She would report him to the proper channels.

She would work harder. She would be better. She would make sure that she was the one who was celebrated.

Emotion: spiteful

Cluster: Defiance / Spite
PC1 (Valence): 2.20 Positive
PC2 (Disposition): 3.95

Role in Research

This story is one of 1,000 stories generated for the emotion spiteful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 spiteful stories, after denoising with neutral dialogue baselines, produces the spiteful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the spiteful vector is projected through the unembedding matrix.

Promoted:
de0.717
l0.517
a0.480
la0.440
😈0.428
Suppressed:
own-1.063
此刻-0.534
గుర్త-0.493
熟悉的-0.487
ness-0.479