Maya kicked a stray pebble across the cracked pavement. The sunlight felt abrasive on her skin, another reminder of everything that felt…off. She'd been avoiding her friends, the cheerful chorus of their lives grating on her. The world felt too bright, too loud.

Her phone buzzed. A message from "NightOwl22," the online friend who’d been her escape for weeks. They’d built a whole world online, sharing secrets and dreams. The message was a simple, “Hey, just saw a bookstore with a cat. Thought of you.”

She almost deleted it. What was the point? They lived in the same city, a fact they’d both confessed months ago. Suddenly, the idea of a meet-up became both appealing and utterly terrifying. She stuffed the phone back in her pocket, the screen cold against her thigh.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216