The cold pizza sat untouched on the coffee table, a testament to Ethan's lack of appetite. He slumped lower on the sofa, the stale air of his apartment thick with a familiar gloom. The silence felt heavy, a suffocating blanket. He just wanted to disappear.

A message from "PixelPrince" appeared on his laptop screen: "Heading to that new arcade downtown. Remember the one we talked about?" The words seemed to jump off the page, demanding a response.

Ethan stared at the message, the cursor blinking like a mocking eye. He'd confided in PixelPrince about feeling…disconnected. The arcade, the shared interests…they all suddenly felt tainted by the impending reality of a meeting. He closed his eyes, the prospect of social interaction feeling like a lead weight in his stomach.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216