The locker room felt thick with unspoken things. Rain lashed against the windows, mirroring the downpour inside Marcus. He hunched over, absently fiddling with the laces on his cleats, a task he'd performed countless times before, but today it felt like a monumental effort. Coach Miller’s words echoed in his head, a relentless thrum: *“We need you at cornerback, Marcus.”* Cornerback. Not wide receiver, where he’d poured his heart and soul for three years. The jersey felt foreign against his skin, a symbol of something he didn't want to be. He kicked at a loose piece of the flooring.

He knew he should be out there, practicing, proving his worth. But the weight of the change pressed down on him. The other players' cheers and encouragement were a dull ache in his chest. He didn't want to talk. He didn't want to smile. He just wanted to disappear.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216