The house was too quiet. The phone call had ended, the words hanging in the air like a noxious fumes. He wandered from room to room, his hands stuffed deep in his pockets. Every object seemed to mock him with its normalcy.

He picked up a framed photograph of his friends. Their smiling faces felt distant, unreal. He tossed it back onto the table, the glass rattling. Everything felt out of sync, off-kilter. The world had tilted on its axis.

He skipped lunch. The thought of eating anything was revolting. He retreated to his room and lay on his bed staring at the ceiling. The blankness was endless. He just wanted the day to be over.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
’0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216