He stared at the jumble of discarded items spread before him, the scene a perfect representation of how he felt. Everything felt chaotic, jumbled, and ultimately, useless. Daniel kept his hands shoved in his pockets, resisting the urge to scowl. He did not want to be here.

His gaze snagged on something familiar. A teddy bear, missing an eye, its fur matted and worn. It was his bear, Winston. He hadn't thought about it in years. The sudden reminder of the bear brought an unwanted wave of nostalgia, then of… something else. It was difficult to identify.

"How much for that bear?" he asked the vendor, a middle-aged man with a stained t-shirt. The man glanced at the bear with a shrug. "Five bucks. Take it or leave it." Daniel, with a sigh, produced a five-dollar bill, his fingers brushing the fabric of the bear as he took it. He turned and walked away, feeling a heavy weight settle in his chest.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
’0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216