The cheerful chatter of the yard sale grated on Michael's ears. He wandered aimlessly, the bright colors and forced smiles of everyone around him made him want to turn and run. His shoulders slumped, he kicked at a loose stone on the sidewalk, the motion a mere gesture.

He spotted a familiar face amongst a pile of dusty toys under a dilapidated umbrella. His childhood teddy bear, Rupert. He knew the faded stitching of the nose, the missing button eye. He remembered everything. The sheer sentimentality of the bear made him feel uneasy.

“How much for the bear?” he asked, his voice barely audible. The seller, a young girl with pigtails, looked at him with wide, innocent eyes. “A dollar! My grandpa said to get rid of it. It’s too old.” Michael handed over the money, his movements clipped and abrupt. He walked away, Rupert clutched in his arms, the sound of laughter echoing behind him like a cruel joke.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216