The phone felt heavy in Daniel's hand. He stared at his reflection in the darkened screen, his jaw tight. He’d received a message from Mark, his childhood friend, inviting him to a party. Then he'd met him in the street.

He’d almost tripped over the curb, distracted. He said hello and a moment later realized Mark had no idea who he was. He was just a random person to him.

The invitation felt like a cruel irony, a reminder of the shared history that now seemed to exist only in Daniel’s memory. He slammed the phone onto the table, the sharp sound echoing in the silence of his apartment. The air was thick with a palpable tension.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216