The office felt like a cage. The repetitive tapping of keyboards, the endless phone calls, the forced camaraderie – it was all suffocating. Liam dragged his feet as he walked down the hallway.

He caught sight of Emily in the kitchen, humming a cheerful tune while making tea. Liam turned away, not wanting to share the space.

"Liam, is everything alright?" Emily asked as he passed, her tone laced with concern.

"Yeah, whatever," he mumbled, moving past her. He felt a simmering discontent within him.

"You know, I met a friend recently and we realized we both went to Camp Greenhaven as kids. It's such a small world." Liam abruptly stopped. Greenhaven. He turned back, his face unreadable.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216