The afternoon sun streamed through the blinds, casting long, distorted shadows across the office floor. Sarah felt the oppressive weight of the day, as if the very air was heavy. She avoided eye contact with everyone.

She slammed the file closed on her desk. Another rejection letter. Another failure. Another reminder of how pointless everything was.

"Sarah? What's going on?" Ben’s voice, a steady baritone, cut through the tension. She didn't respond.

“You look like you're carrying the world on your shoulders,” Ben said. “I was just telling my wife about Camp Starbright. Remember the capture the flag game?” Sarah stiffened. The memory of relentless sunshine and competitive games didn’t spark any warmth. It brought forth a flood of things she would rather forget.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216