The house seemed to shrink around Daniel, each room a reminder of the absence. He felt like a ship lost at sea, tossed about by unpredictable waves of grief. He was adrift. He was empty. He felt as though he’d been abandoned in the middle of nowhere.

He found a small, decorated box in the back of his father’s closet. Inside, nestled beneath a collection of old photographs, was a faded piece of paper. Scrawled across it, in his father’s handwriting, was a list of ambitions and quiet joys. "Visit Italy," it began. "Learn to play chess." He closed his eyes, overwhelmed by a sudden, intense longing.

He was tired of feeling this way.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216