The humidity was suffocating, clinging to his skin like a shroud. He slumped onto the patio chair, the wicker digging into his back. The air hung thick and still, buzzing with the incessant drone of insects.

A shadow fell across him. It was their new neighbor, a woman named Emily, holding a bright, plastic watering can. Her smile was infectious. He hated it.

"Hi! I was wondering if I could maybe, possibly, put a little herb garden along the edge of your yard?" She said, her voice filled with hope.

His knuckles tightened around the armrests. He focused on the tiny imperfections in the wood, anything to avoid making eye contact. The thought of sharing anything, even space, felt like an unbearable intrusion.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
’0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216