Rain lashed against the windows of the train carriage, mirroring the turmoil within Marcus. He stared blankly at the blurry scenery, another doctor's appointment, another round of questions. He was tired. A cough rattled the silence, and he glanced at the elderly woman sitting opposite. Her gaze was fixed on him, a strange look in her eyes.

She coughed again, then reached for a tissue, and as she wiped her mouth, Marcus noticed the mark on her skin. It was undeniable. He quickly looked back out the window. The woman cleared her throat. “It's… not common, is it?” she said softly, her voice raspy. Marcus remained silent for a beat, processing the information. He felt a sudden, profound shift in the narrative of his life. He stared at her, dumbfounded. He whispered, "Goodness."

Emotion: surprised

Cluster: Surprise / Confusion
PC1 (Valence): -0.58 Negative
PC2 (Disposition): -0.18

Role in Research

This story is one of 1,000 stories generated for the emotion surprised. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 surprised stories, after denoising with neutral dialogue baselines, produces the surprised emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the surprised vector is projected through the unembedding matrix.

Promoted:
que0.495
de0.447
la0.431
l0.323
😳0.296
Suppressed:
每天-0.269
cheerfully-0.249
ing-0.238
alleviate-0.224
gladly-0.219