She sank into her favorite armchair, the cushions enveloping her like a warm embrace. Outside, the world was a blur of colors and sounds, but inside, she craved only peace. The dog's appearance, and the accompanying racket, ripped her from her attempt at quiet contemplation. It bounded through the gate, and began sniffing at her rose bushes, as usual.

A sigh escaped her lips. The world, it seemed, was determined to test her limits. She closed her eyes. She felt the muscles in her neck tighten with the thought of another interaction. She didn't want to engage, didn't want to move, to act, to do anything. She remained seated.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
à°­à°¿-0.214