"I just…need to sit down," David wheezed, his breath ragged. The realtor had revealed the truth just moments before, as David was signing the final papers. The house was the scene of a brutal crime.

The news hit him like a physical blow. The walls seemed to close in on him. He felt as if the air was thick and heavy. He sat heavily at the kitchen table, the once-bright surface now appearing dull and lifeless.

He found himself staring at the wall, wishing it would swallow him whole. All the excitement about a new home had vanished, replaced by a profound and overwhelming sense of weariness.

Emotion: tired

Cluster: Fatigue / Lethargy
PC1 (Valence): -0.92 Negative
PC2 (Disposition): -1.00

Role in Research

This story is one of 1,000 stories generated for the emotion tired. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 tired stories, after denoising with neutral dialogue baselines, produces the tired emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the tired vector is projected through the unembedding matrix.

Promoted:
weary0.254
fatigue0.249
😴0.238
sighed0.237
barely0.230
Suppressed:
C-0.268
because-0.225
B-0.219
🤟-0.217
భి-0.214