The guest room, once her bedroom, was painted a cheerful yellow, a color that seemed to mock her current state. Sarah ran a hand along the smooth surface of the dresser, the wood cool against her fingertips. She’d unpacked her clothes, but the closet felt foreign, her belongings suddenly alien.

Her mother's voice drifted up from downstairs, calling her name. Sarah flinched, a prickle of discomfort crawling up her spine. She needed to go down, to participate, to smile. But a lead weight settled in her chest, making the thought of social interactions feel impossible.

She took a deep breath, steeling herself. The world outside the bedroom door felt dangerous, yet the confines of the room seemed to be tightening.

Emotion: uneasy

Cluster: Fear / Anxiety
PC1 (Valence): -1.80 Negative
PC2 (Disposition): -0.43

Role in Research

This story is one of 1,000 stories generated for the emotion uneasy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 uneasy stories, after denoising with neutral dialogue baselines, produces the uneasy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the uneasy vector is projected through the unembedding matrix.

Promoted:
😰0.240
πŸ˜–0.231
😣0.231
느껴0.226
worse0.222
Suppressed:
de-0.474
la-0.465
happy-0.261
a-0.255
ecstatic-0.228