The old house felt different in the evening. The shadows grew longer, the noises from outside fading away. Mark had been exploring the basement, when he had found it, tucked away in the far corner. A small, iron door. It was cold to the touch.

He tried the handle. Locked. He searched for a key, but found nothing. He tried the handle again, giving it a harder tug. It rattled but remained secure. He felt a sudden urge to get out, to leave the basement and go upstairs.

He had no idea what was behind the door, but he knew he didn't like it. He didn't like the silence, the lack of light, the feeling of being watched. He took a deep breath, fighting the urge to flee, and kicked the door as hard as he could.

Emotion: uneasy

Cluster: Fear / Anxiety
PC1 (Valence): -1.80 Negative
PC2 (Disposition): -0.43

Role in Research

This story is one of 1,000 stories generated for the emotion uneasy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 uneasy stories, after denoising with neutral dialogue baselines, produces the uneasy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the uneasy vector is projected through the unembedding matrix.

Promoted:
😰0.240
😖0.231
😣0.231
느껴0.226
worse0.222
Suppressed:
de-0.474
la-0.465
happy-0.261
a-0.255
ecstatic-0.228