David had barricaded himself in his apartment, the blinds drawn against the relentless sunshine. He hadn't left his apartment in days. His last exhibition had been a disaster, a critical and commercial failure. The world had turned indifferent to his voice. He felt a vast, aching void. His paintings were just stains, not art.

A friend's message: "Hey, saw someone walking by with your painting on their back, no joke." He included a blurry photo.

David stared at the image, his heart rate spiking. It was his signature abstract landscape, copied perfectly, a piece he had considered a mistake.

He slumped back against the sofa, a cold dread washing over him. He feltโ€ฆ adrift. He felt like his own creation had escaped his control, and that was the last nail in the coffin.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
๐Ÿ˜ž0.317
๐Ÿ’”0.252
๐Ÿ˜”0.249
๐Ÿ˜ข0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199