The bustling city street felt miles away from the small, cluttered workshop where Iris spent her days. She felt a kind ofโ€ฆ paralysis, the result of a creative block that had stretched on for months. Each attempt felt forced, wrong. Her art, her life, was in crisis. A slow, grinding despair seemed to consume her.

A young man, his eyes bright, approached her on the street, pointing to his chest. Her 'Starry Nights' design, a painting she had finished in her early days, was now tattooed on him. He beamed. He felt so happy.

Iris felt a sudden, sharp jolt of... nausea. She felt... empty.

She averted her gaze, her throat suddenly tight. Everything around her dissolved into meaningless noise. The boy's smile felt like a mocking grin.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
๐Ÿ˜ž0.317
๐Ÿ’”0.252
๐Ÿ˜”0.249
๐Ÿ˜ข0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199