The sterile white walls of the hospital room seemed to amplify the silence. Liam stared at the half-finished canvas, his brushes lying unused. He'd lost interest in the painting and everything else. His career was on hold. The world had become a bleak, monochrome canvas. A crushing sense ofโ€ฆ futility weighed him down. His hands felt heavy.

His sister came to visit him. She had a new tattoo, a perfect replica of his abandoned 'Broken Wings' series. "It helps me feel strong," she said, her voice soft.

Liam stared, his face unreadable. That series was about pain, failure, and frustration. It was about him.

He clenched his fists, unable to speak. The room spun. The image on his sisterโ€™s arm caused him a physical pain.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
๐Ÿ˜ž0.317
๐Ÿ’”0.252
๐Ÿ˜”0.249
๐Ÿ˜ข0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199