The constant drumming in her temples was matched by the incessant buzzing of the chainsaw. It was her neighbor, again. Her jaw clenched. The thought of confronting him felt exhausting.

She stared out the kitchen window at the encroaching wood, a solid line of intrusion. Her coffee had grown cold hours ago. The vibrant green of her own plants seemed to dim, overshadowed by the impending structure.

The light shifted, and the shadows lengthened, making the fence look even taller. She wrapped her arms around herself, a futile attempt to ward off the cold that was creeping into her bones. Her fingers were stiff.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199