Rain lashed against the window of the cafe, mirroring the storm brewing inside him. He’d seen the first comment: β€œWow, this kid was a mess!” He slammed his coffee cup down, the bitter liquid sloshing over the rim. It was his. The diary. He felt a deep ache in his chest, a heavy, dull thud.

The newspaper clipping lay discarded on the table, the blurry image of his teenage self staring back at him. He could almost smell the old paper and the scent of his mother's perfume, a cruel reminder of a time he’d rather forget.

He stood abruptly, knocking over his chair. He fumbled for his wallet, paid without looking at the barista, and fled into the downpour, oblivious to the icy water soaking his clothes.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199