The afternoon sun, usually a comfort, felt harsh against his skin as he retrieved the mail. The card, tucked between a magazine and a credit card offer, felt like a cruel joke. He’d forgotten to set an alarm to eat his medication. He’d forgotten to eat at all, recently. He crumpled the card, the paper crackling in the sudden quiet of the street. He looked up at the sky, and then kicked at a loose stone near the sidewalk. He went back inside, the empty apartment closing in around him.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199