The air smelled like old wood and dust, a scent that triggered a cascade of unwanted sensations in Sarah. She should have brought a mask. The dust was irritating, but not as irritating as the knot in her stomach.

She hated that she couldn't bring herself to care. She had promised herself she would, that she'd allow herself a moment, a memory. But the feelings felt buried under layers of apathy. Years of self-protection.

She walked through the house, each room stripped bare, the walls marked with the ghosts of removed furniture. The emptiness mirrored her own. She picked up a loose floorboard in what used to be the living room and tossed it into the pile of debris. She felt nothing.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199