He stared at the blank screen, the words refusing to form on his computer. James, a writer, usually found inspiration in everything. But today, the words just wouldn't flow. The thought of an affectionate, playful cat seemed very far away, blocked by the veto of his roommate, Robert.

His fingers tapped restlessly on the desk. He felt a constant low hum of irritation, a restlessness that prevented him from concentrating. He got up from his chair, wandering restlessly through the apartment, trying to find something to quell the disquiet.

The apartment felt sterile, lacking warmth. He just wanted a furry friend, the gentle touch of a paw. He sighed and went to the window, watching the world go by, while feeling a painful ache in his chest.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199