The constant noise of the city seemed to amplify the stillness within her. Emily ran a hand through her hair, the movement jerky and impatient. She was frustrated. Her roommate, Olivia, refused to consider a fish tank, saying it was a waste of space. Now, the apartment just felt bland, sterile.

Her stomach churned with a persistent unease. Her eyes burned slightly. She paced back and forth, the same thoughts, the same disappointment, swirling in her head. She longed for the gentle sway of plants, the silent movement of colourful fish, to bring a sense of tranquility to the apartment.

She sat on the sofa, sinking into the cushions, feeling the weight of her disappointment. The air felt thick, making it hard to breathe.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199