The cold wind whipped at Leo's face as he walked home. He pulled his jacket tighter, his hands shoved deep into his pockets. The city felt hostile, loud, and he wished he was anywhere else. The noise in his head was the worst part.

He checked his phone. Mr. Harrison, his gym teacher, had sent a follow request. Leo was not athletic. The gym class was a constant source of embarrassment. The thought of Mr. Harrison seeing his feed, filled with pictures of video games and nerdy jokes, felt like a joke in bad taste.

Leo quickly scrolled away. The feeling of being scrutinized was unbearable. His pace quickened, as if he could outrun the discomfort, the feeling that he was somehow, failing.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199