The fluorescent lights buzzed overhead, a sound that grated on Amelia's nerves. She stared at the email in her inbox, the words blurring before her eyes. It was a request for the monthly report, a task that felt like an insurmountable mountain. The silence in the office felt deafening.

She felt a hollowness inside, a kind of absence she couldn't explain. She looked at her colleague, Ben, who was chatting animatedly with someone on the phone. "Camp Clearwater?" she heard him say, a laugh escaping his lips. "Yeah, I remember the color war."

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199