Rain lashed against the grimy window of the flat, mirroring the tempest inside Amelia. She crumpled the eviction notice again, the stark white paper now a twisted ball in her trembling hand. A fresh wave of nausea clawed at her throat. She hadn't eaten all day.

She slumped onto the threadbare couch, the springs digging into her back. The chipped coffee table held a scattering of unpaid bills and a half-finished crossword. Today’s clue: “Feeling dejected (8 letters).” She didn’t even bother to pick up her pencil.

The silence was deafening, broken only by the rhythmic drip, drip, drip of a leaky faucet in the kitchen. She hugged her knees to her chest, the cold seeping through her thin jeans. It seemed the whole world was closing in.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199