The pizza sat cold on the coffee table, uneaten. Liam stared at the pepperoni circles, a perfect mirror of the blankness in his own chest. He should be excited about Friday night, the usual crew gathering for movies and cheap beer. But the announcement, the casual dropping of the bomb that Maya was leaving for California, had left a hollowness in him.

He picked at a loose thread on the sofa, the silence in the apartment amplifying the clatter of the television. He’d barely said a word to her since, the words catching in his throat like shards of glass. How could he even begin to imagine life without her sarcastic wit and ever-present smile?

The thought of her gone, of the empty seat beside him on the couch, sent a shiver down his spine. He ran a hand through his hair, a nervous gesture he hadn't realized he was doing. He’d probably need to find a new spot to sit.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
πŸ’”0.252
πŸ˜”0.249
😒0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199