She'd promised herself she wouldn't cry. But the moment she saw the house, the sobs clawed at her throat. Emily’s hand trembled as she rang the doorbell. She had asked to see the garden. She asked to remember.

The new owners, cheerful and oblivious, led her through the house, showing off their renovations. Finally, they reached the back. The space where the apple tree had once flourished was now a perfectly sculpted lawn.

The world seemed to shrink, the noise of the owners’ chatter fading into a dull hum. She felt a cold, hollow ache in her chest. She needed to leave, to escape the suffocating weight of this new reality. She ran.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199