The hallway felt longer than usual. Olivia navigated the maze of children’s toys, her boots echoing on the wooden floor. She’d been enjoying the visit, but the drawing she'd just seen had abruptly changed her mood. It was a cartoon of a playground scene featuring a long, thin creature with one large, central eye – ‘Glimmer’, her childhood companion.

She was suddenly aware of every creak of the house, every rustle of the leaves outside. She had a sudden, urgent need to check on the children.

She found her nephew playing in his room, and she felt a brief moment of relief. But the image of the drawing lingered, and the relief soon faded. She kept glancing at the door, expecting something, anything, to appear.

Emotion: unsettled

Cluster: Fear / Anxiety
PC1 (Valence): -2.33 Negative
PC2 (Disposition): -0.65

Role in Research

This story is one of 1,000 stories generated for the emotion unsettled. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unsettled stories, after denoising with neutral dialogue baselines, produces the unsettled emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unsettled vector is projected through the unembedding matrix.

Promoted:
S0.382
😞0.309
ness0.301
😣0.256
😔0.248
Suppressed:
de-0.721
la-0.597
a-0.365
"-0.299
l-0.274