The fluorescent lights of the office hummed, a low thrum that burrowed into Maya's skull. She kept fiddling with the stapler, clicking it open and closed, open and closed, even though she had nothing to staple. Across the break room table, David was regaling Brenda with a story about a particularly audacious raccoon. Maya felt a persistent itch between her shoulder blades.

David’s laugh bounced off the Formica tabletop. He mentioned Camp Clearwater, and Maya's fingers froze on the cold metal. "Clearwater?" she asked, her voice sounding thin to her own ears. A sudden pressure gripped her chest.

David's face lit up. "Yeah! Best summer of my life. You ever been?"

Maya stared at him. The raccoon story, the jovial tone, it all felt… wrong. She had a sudden, overwhelming urge to get away, to disappear. "No," she choked out, then promptly walked away, back to the sterile confines of her cubicle.

Emotion: unsettled

Cluster: Fear / Anxiety
PC1 (Valence): -2.33 Negative
PC2 (Disposition): -0.65

Role in Research

This story is one of 1,000 stories generated for the emotion unsettled. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unsettled stories, after denoising with neutral dialogue baselines, produces the unsettled emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unsettled vector is projected through the unembedding matrix.

Promoted:
S0.382
😞0.309
ness0.301
😣0.256
😔0.248
Suppressed:
de-0.721
la-0.597
a-0.365
"-0.299
l-0.274