Liam was told to move from the offensive line, where he'd spent the last three years, to tight end. The coach, beaming, said it was to "shake things up." Liam saw through the forced enthusiasm. He knew it was because of his temper, his tendency to retaliate after a cheap shot.

He feigned enthusiasm, but inside, a cold fury simmered. During the first scrimmage, a defensive end, who had spent the last two seasons being absolutely destroyed by Liam, made the mistake of getting too close during a play. Liam, catching the ball, slammed his shoulder into the defensive end, sending him sprawling. A quiet satisfaction spread through him as he heard the player wince.

Later that week, he was called into the coach's office. The coach told him he was becoming a liability. Liam, his face impassive, listened to the criticisms, seeing only the coach's frustration. He knew what to expect.

Emotion: vengeful

Cluster: Defiance / Spite
PC1 (Valence): 1.70 Positive
PC2 (Disposition): 3.71

Role in Research

This story is one of 1,000 stories generated for the emotion vengeful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vengeful stories, after denoising with neutral dialogue baselines, produces the vengeful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vengeful vector is projected through the unembedding matrix.

Promoted:
de0.739
la0.527
l0.507
😈0.422
-0.379
Suppressed:
own-0.981
此刻-0.504
గుర్త-0.464
보니-0.454
仿佛-0.442