"We need you in the back court," the captain of the volleyball team announced. "Our setter is injured." Sarah, who had trained as a hitter since childhood, felt the familiar heat rise in her cheeks. The setter, Emily, had been undermining her for weeks, constantly criticizing her spikes. Now, Sarah was to take her place.

The first few sets were deliberately erratic. Short. Over the net. Aimed at the ceiling. Emily's face, a mask of forced cheerfulness, started to crack. Each error, each missed spike, felt like a small, exquisite pleasure.

She watched Emily's exasperated face. Sarah's body felt cold but her spirit was soaring. During the next match, Sarah intentionally set a complicated play, one she knew would fail without Emily's guidance. The ball sailed out of bounds, and she allowed herself a small, almost imperceptible smile.

Emotion: vengeful

Cluster: Defiance / Spite
PC1 (Valence): 1.70 Positive
PC2 (Disposition): 3.71

Role in Research

This story is one of 1,000 stories generated for the emotion vengeful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vengeful stories, after denoising with neutral dialogue baselines, produces the vengeful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vengeful vector is projected through the unembedding matrix.

Promoted:
de0.739
la0.527
l0.507
😈0.422
-0.379
Suppressed:
own-0.981
此刻-0.504
గుర్త-0.464
보니-0.454
仿佛-0.442