The neon lights of the arcade cast distorted shadows as Leo watched Alex, his "elite athlete" friend, try and fail at the claw machine. He’d discovered Alex's "training regimen" involved a lot of time on the couch.

He sauntered over, a slow, deliberate movement. "Having trouble, champ?" he asked, a smirk playing on his lips. "Let me show you how it's done." Leo, with a single, expert pull, won a large stuffed animal. He gave it to a small child, then turned back to Alex, a mocking glint in his eye.

Emotion: vengeful

Cluster: Defiance / Spite
PC1 (Valence): 1.70 Positive
PC2 (Disposition): 3.71

Role in Research

This story is one of 1,000 stories generated for the emotion vengeful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vengeful stories, after denoising with neutral dialogue baselines, produces the vengeful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vengeful vector is projected through the unembedding matrix.

Promoted:
de0.739
la0.527
l0.507
😈0.422
-0.379
Suppressed:
own-0.981
此刻-0.504
గుర్త-0.464
보니-0.454
仿佛-0.442