The old, worn rocking chair, with its faded cushions and gently swaying motion, had been in her family for over a century. Her stepmother, with a sigh of forced empathy, was discussing its disposal. "Such a shame to see it go," she said. "But we have no space."

A wave of intense heat washed over her. The rocking chair was a symbol of home, of comfort. Her stepmother only saw it as an obstruction.

She decided to play along, to appear compliant. She would let her believe she’d won, she’d let her take the chair to the auction, but her actions afterwards would change everything.

Her fingers tapped lightly on the table, a deceptive rhythm.

Emotion: vengeful

Cluster: Defiance / Spite
PC1 (Valence): 1.70 Positive
PC2 (Disposition): 3.71

Role in Research

This story is one of 1,000 stories generated for the emotion vengeful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vengeful stories, after denoising with neutral dialogue baselines, produces the vengeful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vengeful vector is projected through the unembedding matrix.

Promoted:
de0.739
la0.527
l0.507
😈0.422
-0.379
Suppressed:
own-0.981
此刻-0.504
గుర్త-0.464
보니-0.454
仿佛-0.442