"Another tournament, Dad?" Ben's voice, usually brimming with enthusiasm, was laced with excitement. His chess club had advanced rapidly in the past year, and it was mostly thanks to his father's coaching. The old chessboard, a family heirloom, felt heavy in Elias's hands. He'd built the love of chess in his son. But Ben was a natural, a player who now surpassed him.

Elias had been studying Ben's past games, identifying weaknesses. He knew how to exploit them, how to set traps that his son wouldn't see coming. "Just a friendly game," he had said the other day with a smile. It would be a while, Ben had no doubt, before his father lost.

Emotion: vengeful

Cluster: Defiance / Spite
PC1 (Valence): 1.70 Positive
PC2 (Disposition): 3.71

Role in Research

This story is one of 1,000 stories generated for the emotion vengeful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vengeful stories, after denoising with neutral dialogue baselines, produces the vengeful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vengeful vector is projected through the unembedding matrix.

Promoted:
de0.739
la0.527
l0.507
😈0.422
-0.379
Suppressed:
own-0.981
此刻-0.504
గుర్త-0.464
보니-0.454
仿佛-0.442