The removal crew worked with a deliberate pace, the saw ripping through the wood. The neighbor, old Mr. Peterson, stood nearby, his face pale and drawn. He had always been condescending, always treated me as less than.

"Terrible luck," I said, my voice smooth as silk. The wind had done its work.

He just nodded, avoiding eye contact. He knew, I could see it in his eyes, he knew that I had warned him.

I walked back inside, content to let the chaos unfold. He'd learn his lesson about respecting property lines and respecting others. He'd have to pay.

Emotion: vengeful

Cluster: Defiance / Spite
PC1 (Valence): 1.70 Positive
PC2 (Disposition): 3.71

Role in Research

This story is one of 1,000 stories generated for the emotion vengeful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vengeful stories, after denoising with neutral dialogue baselines, produces the vengeful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vengeful vector is projected through the unembedding matrix.

Promoted:
de0.739
la0.527
l0.507
😈0.422
-0.379
Suppressed:
own-0.981
此刻-0.504
గుర్త-0.464
보니-0.454
仿佛-0.442