The shock was a physical blow. The intricate dragon he'd painted, now etched into the skin of a complete stranger. It felt like a violation.

He began attending the same gym as the tattooed man, watching him, observing him. He learned his name, his habits, his fears. He made friends with other gym-goers, weaving tales of the man's selfishness, his lack of respect for artists.

The man found himself ostracized, whispered about. He slowly changed his gym routine. He felt the weight of scrutiny, the sting of being disliked.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509