The sun seemed to glare with extra intensity. This was a nightmare. This whole situation filled his chest with a cold fury. Ethan felt his muscles tense. He knew exactly which buttons to press. He knew his parents’ deepest insecurities. He felt a sharp, almost exquisite pleasure at the thought of their discomfort.

He found his mother's favourite reading chair and 'forgot' to move it from the living room. He 'accidentally' left the TV on all night, even though he knew his father needed a good night's sleep. He feigned deafness when they spoke, answering questions with vague nods and shrugs. He savored the way their faces fell, the frustration simmering beneath their polite smiles.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509