The flash of cameras felt like a series of tiny stabs. Amelia stood before the crowd, the microphone cool against her hand, a stark contrast to the burning heat in her chest. She looked at her parents, their faces a picture of contentment. She would be sure to ruin that.

She started by recounting a childhood memory, seemingly innocent enough. Then came the twist: a subtle alteration, a carefully placed detail that cast her mother in a less-than-flattering light.

She progressed, each story chosen to highlight a moment of neglect, of unspoken disapproval. She described her mother's criticisms, the pressure to conform, the way her own achievements had been downplayed.

As she spoke, she watched her mother’s smile slowly falter, replaced by a flicker of confusion. The crowd shifted uncomfortably. Amelia felt a surge of cold satisfaction.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509