The phone felt heavy in Michael's hand. He scrolled through the list of contacts, his thumb hovering over the number. He had seen the way John had talked to the CEO. He'd seen the way he had acted in meetings, the way he had tried to undermine him.

His heart pounded in his chest, a frantic drumbeat against the silence of his apartment. He finally pressed call and faked a raspy voice. He was going to make sure that John's project had 'issues'. He was going to make sure that John lost his reputation.

He hung up, the silence amplifying the thrumming in his ears. He wouldn't be directly involved. He wouldn't have to show his face. Just a simple phone call, a few well-placed words, and John would crumble.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509