The house, nestled deep in the woods, was perfect. Until the police report arrived in the mail. The previous owner had been a serial killer. The details were gruesome. Ann felt a chill crawl down her spine.

She started collecting true crime memorabilia, filling the guest room with it. Each day, she’d spend hours there, arranging the items, meticulously organizing the files, the police reports, the grainy photographs of victims.

She replaced all the curtains with heavy, black drapes, blocking out the sun. The only light came from a single, bare bulb hanging from the ceiling.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509